Books:
Game Programming Gems Series
Real-time Rendering
Real-time Collision Detection
The Pragmatic Programmer

Websites:
Gamasutra.com (Game industry news, articles)
www.valvesoftware.com/company/publications.html
www.insomniacgames.com/research_dev/
crytek.com/cryengine/presentations
altdevblogaday.org
gamesfromwithin.com
GameDev.net
Devmaster.net
Flipcode.com (Closed now, but some articles are still available)

Engines:
Unity 3D
UDK (Unreal Development Kit)
Ogre3D (rendering engine, used by Torchlight)
Panda3D

Tools:
Intel GPA
DirectX SDK
Visual Studio 2010
Subversion
Git
Perforce